Repeat until the wall is completed.ġ9. Talk to the boneguard again. Each time you add some stone, you have to trim the wall by using a chisel on it before you can add a new stone to it. When he stops attacking you, you can turn the prayer off.ġ8. Take 3 sandstones from the rubble on the ground, and use them with the wall to build it. You can take the big bones which are under the pile of bones and bury them if you wish.ġ7. Climb over the pile of bones and turn on protect from melee, then talk to the boneguard. Use the crumble undead magic spell to free the spirit from it. Climb up the ladder, and go south until you see a boneguard. Then, go back to the main room, and pass the magical barrier. Don’t use the candle with the brazier that contained a candle before you’ve added logs and coal to all the other braziers, otherwise you would have no light source.ġ6. Go to the room with a furnace, and use a wind bolt (or better) with it. Use the cake/bread with him (don’t eat it!).ġ5. Now, go to the eastern room, and investigate the braziers there. If you don’t have the granite block anymore, go back to the quarry and mine a new one.ġ4. Head to the Pentyn, on the path that leads to the northwest. Then, use the chisel with the granite block to make a copy of the camel mould. Use the water with the clay to get soft clay, and use the soft clay with the pedestal. If your bucket is not filled with water, you can do so here. Then, climb up the ladder in the middle of the room.ġ3. Use a fire bolt (or better) on the fountain to the west to melt it. Go to the other doors in the room, and place the sigils in all of them. You’re now back where you started.ġ2. Head to the west, and you will see a door with a K on it. Continue to the east, and take the M sigil. Open the door again, follow the path and take the R sigil. Open the door again, follow the tunnel and take the K sigil from the pedestal when you reach the room.ġ1. Continue to the south, open the door and you’ll see yet another cutscene. Take the sigil and continue to the west.ġ0. Try opening the door, and you will see another cutscene. Open the door again, and follow the path to the west until you reach a room.ĩ. When you reach the room, you will see a pedestal with a Z sigil on it. When you have all the limbs, talk to Lazim again, and ask him about the statue’s head.Ĩ. Go to the north, and try opening the door, and you’ll see a small cutscene. Then, use your chisel with the fallen statue and take all the limbs. Lazim checks that you made the correct head, and when he puts it on the top of the statue, the ground collapses and you fall into a cave.ħ. Talk to Lazim, and he tells you what happened. Then, go back to the statue and use your head with it. Remember to chose the one you told Lazim. Use your chisel with the granite, and select whose head you want to make. He asks you to chose whose head you want to make.Ħ. Now, get some granite. Use your chisel with the 20kg sandstone he gives you, and use the sandstone body with the statue.ĥ. Use your chisel with the headless statue, and talk to Lazim. Talk to Lazim again to get one 20kg block of sandstone. Also, mine an extra 5kg granite block, which you will need later in the quest. Mine it, and if you don’t have coal or clay, mine it now. Use your chisel with it, then use the sandstone base you made with the flat ground next to Lazim.Ĥ. Talk to Lazim again, and he asks you for 20kg of sandstone. Give him all the blocks so he gets 32kg, and he’ll give you one 32kg block. Then, continue to the south, around the ridge and talk to Lazim to start the quest.Ģ. Go southwest to the mining field and mine 32kg of sandstone.ģ. Go back to Lazim and talk to him. You need at least 7 empty spaces in your inventory when you start the quest.ġ. Start the quest just south of the Bandit Camp in the Kharidian desert. The fastest way to get there, is to take a magic carpet to the Bedabin Camp, and walk south towards the Bandit Camp. Also, a charged amulet of glory to teleport back to Al-Kharid if you need to do so is recommended. Items to survive in the desert (robes, water and knife) is highly recommended. Don’t take a weapon, but wield your pickaxe. When you start the quest, take all the items you need. A set of desert robes and a few waterskins to stay in the desert, and a knife to cut cactuses.Runes for a Fire magic spell (bolt or better), Wind magic spell (bolt or better) and crumble undead.Coal and Clay (or Soft clay) (can be mined during the quest).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |